Definitions of Life Terms

Life | Object | Pseudo-object | Still-life | Pseudo-still-life | Oscillator | Pseudo-oscillator | Spaceship | Pseudo-spaceship | Flotilla | Gun | Puffer | Breeder | Induction coil | Constellation | Metheuselah



Life

Life is a cellular automata invented by professor John Horton Conway in the early 1970's.

The universe is an infinitely large array of square cells. Each cell can be in one of two distinct states: dead or alive, empty or full, 0 or 1, etc. Each cell is adjacent to eight other neighbouring cells:

nbrs.


In every generation, a cell changes state according to its current state and the state of its eight neighbours:


All cells change state simultaneously. By successively repeating this operation, patterns evolve.

Most of the other definitions on this page apply not only to Life, but also to other cellular automata with different states, neighbourhoods or transition rules.

Patterns are usually characterized by their behavior:



Object

An object is a pattern consisting of one or more closely-connected living cells. In order to provide an unambiguous method of distinguish objects from non-objects, the definition of 'close' is defined precisely:

Pseudo-object

An pseudo-object is a pattern which, although not quite meeting the criteria necessary to be a single object, is nevertheless closely connected.

If two un-connected objects are adjacent to one another in such a way that any empty cells between then do not cause new births, but have a neighbourhood which could form a birth if some if its cells were removed (in Life, this means four or more neighbours), the objects combine to form a pseudo-object.


Still-life

A still-life is an object in which all cells survive, and no new births are formed.
still-lifes
Block [2] Carrier [6] Block on table (10.25) [4] Super beehive (12.121) [6] Paperclip (14.79) [3] Moose antlers (15.243) [4] Small lake (20.88034) [10]



Pseudo-still-life

A pseudo-still-life is a pseudo-object in which all cells survive, and no new births are formed.
pseudo-still-lifes
Block on block [2] Down snake below snake [8] Block on block on block [4] Block on block on block on block [6] Two blocks on snake siamese snake [18]



Oscillator

An oscillator is an object which, after several generations, returns to its original state. Objects which return to their original state in 1 generation are still-lifes, and are not considered oscillators.

Terms used to describe motors can also describe parts of oscillators:


Oscillators are often classified by their form or function:


oscillators
Blinker [2] (flip- flop, muttering moat) Beacon [3] (on-off, babbling brook) Phoenix [10] (flip- flop, phoenix) Caterer [11] (puls- ator, hassler) Tumbler [8] (puls- ator, in- ductor) Hertz oscillator [11] (BTC) Al Jolson [13] (sparked) Buckaroo [6] (shuttle, eater- bound, sparker) Loaf hassled by two blocks and two caterers [52] (eater- bound, hassled)



Pseudo-oscillator

An oscillator is an pseudo-object which, after several generations, returns to its original state. Pseudo-objects which return to their original state in 1 generation are pseudo-still-lifes, and are not considered pseudo-oscillators.
pseudo-oscillators
Up toad on toad [6] Block on beacon [4] Pentade- cathlon on pentade- cathlon #3 [7]



Spaceship

An spaceship is an object which, after several generations, returns to its original state, but translated in space. Objects which return to their original state without moving are oscillators, and are not considered spaceships.
spaceships
Glider [2] Light- weight space- ship (LWSS) [3] Middle- weight space- ship (MWSS) [3] Heavy- weight space- ship (HWSS) [3] LWSS on Coe ship [8] Sidecar on HWSS [8] HWSS on (un- named) [x] Schick ship behind two LWSS [10] LWSS on OWSS on LWSS #1 [12]



Pseudo-spaceship

An pseudo-spaceship is an pseudo-object which, after several generations, returns to its original state, but translated in space. Pseudo-objects which return to their original state without moving are pseudo-oscillators, and are not considered pseudo-spaceships.
pseudo-spaceships
LWSS on LWSS [7] LWSS on HWSS #8 [7] HWSS on HWSS #3 [7]



Spaceship flotilla

An spaceship flotilla is a collection of two or more spaceships travelling in tandem. Some of the spaceships may escort mechanisms which are not able to travel by themselves, or they may interact trivially with each other.
spaceship flotillae
LWSS on MWSS #3 [7] LWSS on Coe ship [8] Sidecar on HWSS [8] HWSS on (un- named) [x] LWSS on OWSS on LWSS #1 [12]



Spaceship Gun

An spaceship gun is an oscillator which emits spaceships. The population of a gun increases linearly with time.
Guns which emit puffer trains are called breeders, and have a population which increases quadratically with time.

spaceship guns
Period 30 glider gun Period 46 glider gun
Period 30 LWSS factory



Puffer Train

An puffer train is a spaceship which emits debris, which may be anything which does not move with the same velocity as the puffer train, such as still-lifes, oscillators, or spaceships. Puffer trains which leave spaceship guns or other puffer trains are breeders, and have a population which increases quadratically with time. Puffer trains which leave no debris are considered spaceships, and are generally not considered with other puffers; however, such clean puffers can often be sparked to produce debris, and are thus often form the basis for larger puffers.

puffer trains
Corderman's block-laying switch engine [5] Wainwright's P8 puffer [10] Buckingham's P24 puffer [9] Gosper's P20 puffer [9]



Breeder

An puffer is a pattern whose population increases forever, and whose population is greater than a linear function of time. Breeders are generally factories which build producers which produce debris, and their population normally increases quadratically with respect to time. The four categories of breeders are categorized by which of the three parts are stationary:
  1. SMM breeder (stationary factory): guns which builds puffer trains which emit spaceships
  2. MSM breeder (stationary producer): puffer trains which build guns which emit spaceships (this is the first type of breeder ever built)
  3. MMS breeder (stationary debris): puffer trains which build puffer trains which emit still-lifes and/or oscillators
  4. MMM breeder (nothing stationary): puffer trains which build puffer trains which emit spaceships
There are also many other hybrid categories possible, including many variations whose population increases at other rates.


Induction coil

An induction coil is an object which, by itself, would produce several unwanted births on its outside. These births can be suppressed by placing another object beside the induction coil. This birth-suppression is referred to as induction.
induction coils
Table Side Bun Cover Teardrop Cuphook Eater eating long bookend Very long house



Constellation

A constellation is a collection of several periodic objects or pseudo-objects. Since there are so many possible constellations (for example, there are an infinite number of arrangements of two blocks), most constellations are not interesting. Exceptions include constellations which occur naturally, or which have some functional significance.
constellations
Block on block [2] Loaf and blinker [2] Traffic light [2] Teardrop [2] Loaf and tub and block and blinker [2] Fleet [3] Honey- farm [2] Bakery [3]



Metheuselah

A metheuselah is a small unstable object which lives for an unusually long time before becoming stable. In Life, this is formally defined as any object of 8 bits or less which survives at least 50 generations before becoming stable. In these pages, this definition is relaxed somewhat to also include some larger long-lived objects or pseudo-objects, or even patterns which are neither, and focuses on the results (which can be obtained from several predecessors), rather than dwelling on specific predecessors.
metheuselahs
Pi hept- omino [2] R pent- omino [3] B hept- omino [2] Bookend [3] Thunder- bird [4] Acorn [4] Oct- omino [2] Gliders by the dozen [3] Rabbits [5] Two glider mess [2]



See also: definitions, structure, credits.

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